lundi 16 mars 2015

Changing scenes in Minko


Is there a standard way to change between scenes in Minko? Specifically, I'm imagining each scene as a different level, and when the user completes some task the entire level changes.


I know I could just update all my meshes and whatnot but this feels poor; is there a way I can build a root node for a new scene and then switch the Canvas to using that root node instead (as well as force a rererender, since all the objects will have changed)?




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